Armors (Helms, Chests, Shields) = 1-3 sockets (72% for 1, 20% for 2, 8% for 3).75% chance to gain a modifier (36% low-rarity, 24% mid-rarity, 15% high-rarity)įor non-regular items, if the corruption result adds sockets, these are the odds for how many sockets may be added:.50% chance to gain a modifier (24% low-rarity, 16% mid-rarity, 10% high-rarity). ![]()
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